Please, take a seat. Relax. Keep warm by the fire, and enjoy this long vignette as you celebrate your holidays.

If you want a version that seamlessly loops for ultimate warmth and relaxation, get it here.

And while we’re already celebrating the holidays, lets also look back on the numerous cool things that Capy did in the year 2015.

2015 had two big releases for our studio – the first was bringing our time-traveling run’n gun platformer SUPER TIME FORCE ULTRA to PS4 & VITA. And as a special treat for our Sony fans, we included three PlayStation exclusive characters: Sir Galahad from The Order: 1866, the nameless traveler from Journey, and none other than President of Sony Worldwide Studios himself, Shuhei Yoshida. Thanks to RAD & thatgamecompany for letting us use their characters, Yoshida-san for letting us turn him into a Time Force character, and SCEA for helping us out throughout development & release.

While we were at it, we teamed up with our close friends at Klei Entertainment to create a Capy-made expansion for their mega-hit game Don’t Starve, called Don’t Starve: Shipwrecked. We had a blast making it, and still are, as the expansion released in Early Access just a few weeks ago on December 1st. Working with Klei was amazing, and making our own take on Don’t Starve was a genuinely fun and unique challenge. Thanks for trusting us, Klei… and thanks to all the fans that are playing it!

While releasing a couple awesome games was certainly a highlight, perhaps the biggest highlight from 2015 was our studios 10 year anniversary. From the smallest of roots planted in 2003, to officially opening our doors in 2005, to being able to create our own games our own way… Capy has been one heck of a roller-coaster. We’re tremendously proud, and we’re also very aware that we never could have done it without the utterly fantastic team of people we work with.

CAPY 10!

While we were at it, we managed to give all of the Xbox One Super Time Force players the Ultra update for free, which we thought was pretty cool of us 😉

Oh, and our president Nathan Vella hosted the IGF Awards for the second year in a row, and managed not to shame himself or our studio. In fact, he did a pretty good job reminding our industry to care for one another.


We also managed to sneak in showing our games at a bunch of cool places, including E3, PAX, XOXO, and Day of the Devs.

Huge thanks to all our fans for supporting us. We’re really looking forward to 2016, which will (finally) see the release of BELOW, the full release of Don’t Starve: Shipwrecked, and perhaps some other cool things!