Another PAX has come and gone, so we thought we’d take a bit of time and share some of the experience with you lovely people.

We arrived and almost immediately went into OMG CRAZY RUSH SETUP mode. The evening before PAX opened, this was the result:

As the doors opened on Friday, we were immediately confronted with the sinking feeling that PAX was busier than past years. We later found out that we weren’t crazy, since more that 80,000 people attended PAX. That’s a lot of game-loving humans.

We demoed a brand new Super Time Force build, complete with a ton of crazy gameplay changes, new levels, a boss made out of poo and a couple new characters (one of whom, Squirt, is a turd who farts toxic gas you can explode via shooting). Lots of amazing & supportive fans checked it out. So did a whole bunch of press… here’s some of what they had to say:

REVISION 3 – SUPER TIME FORCE: One of Adam Sessler’s Favorite Games of PAX!.
REVISION 3 – the BEST of PAX 2013
GAME INFORMER – In Super Time Force, Dying Is The Best Way To Live.
KOTAKU – You’re Not Master Chief. You’re Not Mario. You’re Armed, Farting Poop.
DESTRUCTOID – Dying leads to better things in Super Time Force. Also, you can play as a piece of poop!
SCREWATTACK – Super Time Force is like Contra with time travel and radical dinosaurs
OFFICIAL XBOX MAGAZINE – Fat Jedis, Rad Dinos, and more!
POLARIS – Interview with Nathan Bella (wait, that’s not Nathan’s name!)
GAMING ILLUSTRATED – Super Time Force is Ridiculous in the Best Ways

We also joined our good pals from Harmonix on their live Podcast panel. It was a super fun super sloppy mess of a good time. We chatted with IGN, Gamespot & recorded a pretty amazing Bonus Round with the GameTrailers crew (plus some other awesome industry folk) just to name a few.

It was a ton of fun. But that wasn’t all that happened.

We took part in the FanGamer X Attract Mode Party, where a collection of utterly amazing videogame-inspired art was shown, including this gorgeous tribute to Journey by Capy artist/animator Kelly Smith, alongside some live tunes, and a couple games. The first game was GALAK-Z, by our close friends 17-Bit. The other was SYNCHROMA, by none other than us!

SYNCHROMA is a terribly challenging/frustrating/amazing/insane game created by Capy’s Renaud Bédard & Nick ‘Qiqo’ Stephan during the last Capy Jam. This was the first time anyone outside of the studio had played a Capy Jam game… and boy oh boy was it fun. Even some press-folk took a turn, and they ended up having some great things to say about the game:

POLYGON – Meet Capy Games’ sadistic, stylish experiment
REVISION 3 – The Most Maddening & Addictive Game at PAX
JOYSTIQ – Capy Jam platformer, Synchroma, designed to work against you

HUGE HUGE HUGE thanks to Matt Hawkins, Jon Kay and the whole FanGamer X Attract Mode crew for letting us be a part of such a rad event two years in a row.

To everyone that came by, played Super Time Force, bought a shirt (or 4+, Steve Courtney we’re looking at you) and/or hung out with us around Seattle… THANKS! We appreciated the huge amount of love we felt. See you in Boston!

11.09.13We’re Going to IndieCade! KOOKABUNGA!!!


We’re ultra-happy to announce that SUPER TIME FORCE has been selected as an IndieCade Finalist! KOOKABUNGA AND A HALF, DUDES!

Huge congrats to all of the other finalists! This year’s IndieCade lineup is tremendous, and it’s an honour to be a part of it! See ya’ll in LA!


For the second year in a row, Capy is super proud to be a part of the FAN GAMER X ATTRACT MODE Party. It has amazing art, games and music. For details including time, location & RSVP, CLICK HERE!

This year, all of you cool kids will get a chance to play SYNCHROMA, developed during Capy Jam by our own Renaud Bédard & Nicolas “Qiqo” Stephan.

This is the first time ever that a Capy Jam game will be played by anyone other than us at Capy or a select few superfriends! Exciting/scary! We asked Renaud to share his thoughts about Synchroma, and here’s what he had to say:

Synchroma is a short game developed during Capy Jam by myself (Renaud Bédard) & artist/animator Nicolas ‘Qiqo’ Stephan.

While I would like to pretend that this concept was our vision from the beginning, in reality we had no idea what the heck we were actually making until very late in the process (as Jams tend to go). We knew that we wanted to create an “obstacle course” style game, and specifically one where the controls fight against you, as you simultaneously fight to survive. After the four days we ended up somewhere between Canabalt and QWOP. Sort of.

In Synchroma, the player controls a glitchy black cube, but without any indication of how to control it. It’s a game about physical memory, and how much finger gymnastics you can memorize/perform under the pressure created by big red spiky rolls of death coming at you.

Perhaps the best thing is that we suck at it exactly as much as any player. Does that make it a rogue-like-like-like? Or does that just mean it’s wickedly challenging and more than a little ridiculous?

Give it a shot at the FAN GAMER X ATTRACT MODE Party and feel free to tell Qiqo what you think – he’ll be there!

On top of having a crazy/enraging/fun game, Capy artist/animator extraordinaire Kelly Smith will have this amazing Journey-inspired piece showing in the gallery (and available for sale) alongside TONS of other amazing artwork:

I know we’re super biased, but we love this event. You should come hang out with us.



IMPORTANT PAX13 FACT: We’ll have a bunch of SUPER TIME FORCE stations showing a completely new build of our totally bonkers contra-like game, including NEW LEVELS, NEW PLAYABLE CHARACTERS, NEW POWER-UPS and a lot more. Even if you’ve played it before, we highly recommend you come by and check out all the new stuff in this crazy game.

Alongside our Capy logo tees & #Sworcery tees, we’ll have a TOTALLY SWEET, TOTALLY NEW t-shirt for sale! This is the first time you’ll be able to get some beloved Capy pixels in shirt form… and we think a bazooka-toting Jef Leppard petting a Capy is putting our best pixel-foot forward:

Capy will also be selling beautiful 12×18 prints of our Into the Pixel 2013 selected piece, SUPER SUMMER VACATION FORCE:

Super Time Force - Into The Pixel

If you’re jonesing for some sessions, consider heading to The Official Harmonix Podcast: LIVE Saturday at 11am, where Capy’s Nathan Vella will join Double Fine’s Brad Muir, Young Horseseses’ Phil Tibitoski, Darren Korb from Supergiant and the whole Harmonix Crew for some live podcasting shenanigans.

We’ll be in BOOTH #111, alongside our good pals and perennial PAX partners Double Fine. Please come by, hang out, play Super Time Force, visit with the Capy crew and enjoy the company of special guest Zac Gorman, who is going to be helping at our booth for some odd reason.


Got ’em, need ’em, got ’em, NEED ‘EM!

That’s right kids, everyone’s favourite Scottish sharp shooter is collectible card #2 in the Series 1 release of Super Time Force trading cards from Taups! It’s Aimy McKillin!

Stay tuned to SUPERTIMEFORCE.COM for more of these hot collectables!

Card #2 - Aimy McKillin

Aimy McKillin

Aimy Card Snap!


If you ever wanted to get your hands on a slick and styley Capy logo shirt, or wanted to pick up the Official #Sworcery tee designed by Superbrothers, now’s your chance! With the help of our pals at Fan Gamer, we’ve launched the Capy Merch Store!


We’ve also put together the Capy Game Shop – a one-stop page for grabbing all of our games on all of their platforms. How convenient!


Stay tuned to our site for more cool stuff at PAX Prime gets closer…

« Older EntriesNewer Entries »