For the second year in a row, Capy is super proud to be a part of the FAN GAMER X ATTRACT MODE Party. It has amazing art, games and music. For details including time, location & RSVP, CLICK HERE!

This year, all of you cool kids will get a chance to play SYNCHROMA, developed during Capy Jam by our own Renaud Bédard & Nicolas “Qiqo” Stephan.

This is the first time ever that a Capy Jam game will be played by anyone other than us at Capy or a select few superfriends! Exciting/scary! We asked Renaud to share his thoughts about Synchroma, and here’s what he had to say:

Synchroma is a short game developed during Capy Jam by myself (Renaud Bédard) & artist/animator Nicolas ‘Qiqo’ Stephan.

While I would like to pretend that this concept was our vision from the beginning, in reality we had no idea what the heck we were actually making until very late in the process (as Jams tend to go). We knew that we wanted to create an “obstacle course” style game, and specifically one where the controls fight against you, as you simultaneously fight to survive. After the four days we ended up somewhere between Canabalt and QWOP. Sort of.

In Synchroma, the player controls a glitchy black cube, but without any indication of how to control it. It’s a game about physical memory, and how much finger gymnastics you can memorize/perform under the pressure created by big red spiky rolls of death coming at you.

Perhaps the best thing is that we suck at it exactly as much as any player. Does that make it a rogue-like-like-like? Or does that just mean it’s wickedly challenging and more than a little ridiculous?

Give it a shot at the FAN GAMER X ATTRACT MODE Party and feel free to tell Qiqo what you think – he’ll be there!

On top of having a crazy/enraging/fun game, Capy artist/animator extraordinaire Kelly Smith will have this amazing Journey-inspired piece showing in the gallery (and available for sale) alongside TONS of other amazing artwork:

I know we’re super biased, but we love this event. You should come hang out with us.



IMPORTANT PAX13 FACT: We’ll have a bunch of SUPER TIME FORCE stations showing a completely new build of our totally bonkers contra-like game, including NEW LEVELS, NEW PLAYABLE CHARACTERS, NEW POWER-UPS and a lot more. Even if you’ve played it before, we highly recommend you come by and check out all the new stuff in this crazy game.

Alongside our Capy logo tees & #Sworcery tees, we’ll have a TOTALLY SWEET, TOTALLY NEW t-shirt for sale! This is the first time you’ll be able to get some beloved Capy pixels in shirt form… and we think a bazooka-toting Jef Leppard petting a Capy is putting our best pixel-foot forward:

Capy will also be selling beautiful 12×18 prints of our Into the Pixel 2013 selected piece, SUPER SUMMER VACATION FORCE:

Super Time Force - Into The Pixel

If you’re jonesing for some sessions, consider heading to The Official Harmonix Podcast: LIVE Saturday at 11am, where Capy’s Nathan Vella will join Double Fine’s Brad Muir, Young Horseseses’ Phil Tibitoski, Darren Korb from Supergiant and the whole Harmonix Crew for some live podcasting shenanigans.

We’ll be in BOOTH #111, alongside our good pals and perennial PAX partners Double Fine. Please come by, hang out, play Super Time Force, visit with the Capy crew and enjoy the company of special guest Zac Gorman, who is going to be helping at our booth for some odd reason.


Got ’em, need ’em, got ’em, NEED ‘EM!

That’s right kids, everyone’s favourite Scottish sharp shooter is collectible card #2 in the Series 1 release of Super Time Force trading cards from Taups! It’s Aimy McKillin!

Stay tuned to SUPERTIMEFORCE.COM for more of these hot collectables!

Card #2 - Aimy McKillin

Aimy McKillin

Aimy Card Snap!


If you ever wanted to get your hands on a slick and styley Capy logo shirt, or wanted to pick up the Official #Sworcery tee designed by Superbrothers, now’s your chance! With the help of our pals at Fan Gamer, we’ve launched the Capy Merch Store!


We’ve also put together the Capy Game Shop – a one-stop page for grabbing all of our games on all of their platforms. How convenient!


Stay tuned to our site for more cool stuff at PAX Prime gets closer…


Hey kids! Smash open your piggy bank or search between the cushions of your couch, cuz you’re gonna need to scrape together 95 cents for Series 1 release of Super Time Force Trading cards from Taups™.

Locked and loaded for the highly collectible card #1 is machine gun toting Frenchmen, Jean Rambois!

Stay tuned to SUPERTIMEFORCE.COM for more cards, every week!

Card #1 - Jean Rambois

Jean Rambois

Jean Rambois Card Snap!


Hey folks! It might seem like ages ago, but E3 was crazy for us. Phil Spencer walked out on stage at Microsoft’s press conference in a Capy shirt and introduced a teaser trailer for our newest game, BELOW. Later that week we showed another trailer for Below as a part of HORIZON (which was the greatest). The reaction from fans, press and colleagues was amazing – we’re so glad that you’re all as excited about Below as we are.

However, because of the way the game was announced & discussed in the press, there was naturally a little bit of confusion after the dust settled. And that confusion stuck around. So, to clear things up, we wanted to take a quick second and answer your number one question:

Like many games on stage at E3, Below will be available on the Xbox One first. Then, after a period of time, CAPY can bring it elsewhere. It’s always been this way.

We’ve said it many times before, but it is worth repeating: working with Microsoft Studios has been great, and they deserve real kudos for putting our dreamy roguelike-inspired game of exploration and discovery in the spotlight at E3… and we are certain they’ll continue to do more of that going forward. This clarification is about answering our fans, and shouldn’t reflect negatively on Microsoft or Xbox One – they’ve been the biggest CAPY supporters out there (and also lets face it: Titanfall and Halo are going to be crazy delicious game magic). The Xbox 360 has been a great home for marquee downloadable games, and we believe this is something that will continue, and grow, over the years on Xbox One.

At CAPY, our goal has always been simple: Create unique, beautiful video games that we love… and bring them wherever there is an audience (and ideally, a great controller) to play them. This is our goal with Below. This is our goal with Super TIME Force. This will be our goal with whatever crazy idea we do next.

Thanks for listening/reading and apologies for any confusion. To all of our fans: Thank you for your support. We appreciate it so so so much.

From Nathan Vella & Kris Piotrowski, on behalf of the crew here at Capy.

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