For the second year in a row, Capy is super proud to be a part of the FAN GAMER X ATTRACT MODE Party. It has amazing art, games and music. For details including time, location & RSVP, CLICK HERE!

This year, all of you cool kids will get a chance to play SYNCHROMA, developed during Capy Jam by our own Renaud Bédard & Nicolas “Qiqo” Stephan.

This is the first time ever that a Capy Jam game will be played by anyone other than us at Capy or a select few superfriends! Exciting/scary! We asked Renaud to share his thoughts about Synchroma, and here’s what he had to say:

Synchroma is a short game developed during Capy Jam by myself (Renaud Bédard) & artist/animator Nicolas ‘Qiqo’ Stephan.

While I would like to pretend that this concept was our vision from the beginning, in reality we had no idea what the heck we were actually making until very late in the process (as Jams tend to go). We knew that we wanted to create an “obstacle course” style game, and specifically one where the controls fight against you, as you simultaneously fight to survive. After the four days we ended up somewhere between Canabalt and QWOP. Sort of.

In Synchroma, the player controls a glitchy black cube, but without any indication of how to control it. It’s a game about physical memory, and how much finger gymnastics you can memorize/perform under the pressure created by big red spiky rolls of death coming at you.

Perhaps the best thing is that we suck at it exactly as much as any player. Does that make it a rogue-like-like-like? Or does that just mean it’s wickedly challenging and more than a little ridiculous?

Give it a shot at the FAN GAMER X ATTRACT MODE Party and feel free to tell Qiqo what you think – he’ll be there!

On top of having a crazy/enraging/fun game, Capy artist/animator extraordinaire Kelly Smith will have this amazing Journey-inspired piece showing in the gallery (and available for sale) alongside TONS of other amazing artwork:

I know we’re super biased, but we love this event. You should come hang out with us.